Necromancer

Not evil, just misunderstood :D 

 

Difficulty      Skill            Effect

    2                        Dark Obsession (Tier 1)         +1 to all rolls for each death in the vicinity, up to 2D, buff

    2                        Magnify Pain* (Tier 1)                +2 to all damage target takes, debuff

    3                        Curse of Debilitation* (Tier 1)   movement slowed to 1/4 rate, debuff

    3                        Suffering* (Tier 1)                        does 3D+2 damage

    3                        Hopelessness* (Tier 1)              target is -2 to all saving rolls, debuff

    3                        Plague (Tier 1)                            -1 to all rolls for enemies affected, AOE debuff

    3                        Hex* (Tier 1)                                  target is -1 to hit rate, debuff

    4                        Masochism (Tier 1)                   +1 required to suffer from damage debuff penalties, passive

    4                        Suffering* (Tier 2)                        does 4D damage

    4                        Magnify Pain* (Tier 2)                 +1D to all damage target takes, debuff

    4                        Hex* (Tier 2)                                 target is -2 to hit rate, debuff

    5                        Hopelessness* (Tier 2)              target is -1D to all saving rolls, debuff

    5                        Suffering* (Tier 3)                        does 4D+1 damage

    5                        Plague (Tier 2)                            -2 to all rolls for enemies affected, AOE debuff

    5                        Raise Dead (Tier 1)                  raise a corpse, limit 2 raised at any one time, buff

    5                        Hex* (Tier 3)                                  target is -1D to hit rate, debuff

    5                        Jinx* (Tier 1)                                  targets action for this round is -2D

    6                        Suffering* (Tier 4)                         does 4D+2 damage

    6                        Magnify Pain* (Tier 3)                 +1D+1 to all damage target takes, damage debuffs +1 round longer, debuff

    6                        Raise Dead (Tier 2)                  raise a corpse, limit 4 raised at any one time, buff

    6                        Hex* (Tier 4)                                   target is -1D+1 to hit rate, debuff


 

 Key Skill: Control Pain


*roll vs. target's will


Necromancers have a reputation for morbidity, most of which is deserved.  Those trained at the Academy of Necromancy will use this to their advantage.  Knowing full well that possessing soul orbs, death is not the end for them, they embrace pain and suffering and do not look upon wounds or death with any trepidation.  They use their power to project that suffering onto others, often nearly completely debilitating them.  Arch-necromancer Khenekhs is the embodyment of the necromancer ideal, masochistic, sadistic, dark, morbid, power-hungry, manipulative, calculating, and composed.  Many students do not get any further than hearing about the initiation and entrance rites before they seek learning elsewhere