| Catches:
Anything imbued has elemental energies trapped in it that could be mis-inscribed.
Anything might need to be close to or might be altered by the presence of an elemental being or strong presence of that element, might self activate, move on its own, Fire- might burn up after use, be too hot to the touch to use, or might require a light to ignite Light- might work only at day or night, or in bright light or shadow, require a shadow puppet "cast" on it Life- might require two living things touching it, might come to life Ice -might melt, freeze other things, stick to fingers or be slippery Air -might smoke or make fog, might be hazy, or require clean air, or *poof* Water- Moist!, may drip uncontrollably, or require water to use, or need to be kept in a jug Space- requires constant stretching to make it big enough to use, Time- ? Earth- needs pure dirt, cheap item contains pricey gems that dissolve upon removal, gets dirty instantly a la pigpen, |