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Golems are physical creations imbued with the spirit of an elemental and bound to a master. They are built from any number of physical objects, usually having something to do with the specific element that possesses the body. They generally assume a bipedal form similar to the alathaya and a yitali (the laranthan orb of a sprite, corresponding with whatever element the golem is to be associated with) is needed to create the creature. Golems live to serve their creators and will obey them with an iron will, but to the exact letter of the command. They posses no imagination and will take any command literally, occasionally yielding unfortunate or comical results. The act of crating a golem requires a body for the golem, using a material associated with a specific element. Thus fire golems are created from ashes, embers, or coal, water golems from sand, coral, or shells, earth golems from clay, rock, or mud, life cycle golems from wood, plants, or flesh, light golems from mirrors, lenses, prisms, or ice golems from ice or snow. Air golems have not been recorded although the possibility remains. Greater golems have been fashioned from any number of materials and last until completely destroyed, whereas lesser golems only last a short time before they dissolve back into their components. Classes of golems (in ascending standard size)
Golem Creation Table
Difficulty in controling two or more golems can be found by taking the sum of the golems' difficulty control ratings and comparing them with the difficulties below. Sum of D.C.R Difficulty Level <4 4 5 5 6-8 6 8-10 7 10-20 8 20+ 9
| A standard fire golem, sculpted from ash. The orb of the fire sprite used to make it is visible in the chest. A greater golem and a golemling.
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